Now, please do the same for Wolfenstein 3D on the GBA, that one is in dire need of a proper PC Total Conversion so we can finally have a decent and good Wolfenstein port on a console! Version 1. It’s almost like an entirely different game altogether, and with good reason.Ī whole port of PrBoom for the GBA is a thing of wonders, and I cannot recommend this hack enough to anyone interested in trying out Doom in their GBA! Gotta say, this is an absolutely amazing work that has been done here. And other bug general fixes and optimisations.Options such as Gamma and Always Run are saved into your saved slots.Gamma is in the options now instead of a hotkey.Weapon selection order is restored to: Fist, Chainsaw, Pistol, Shotgun, Super Shotgun, Chaingun, Plasmagun, BFG 9000.Fixed a minor bug with the HUD ammo numbers.Merged all changes from doomhack’s new optimised build.Fixed the ammo counter flickering when changing weapons, which got broken from my previous fix.New Microsoft GS Wavetable Synth based soundtrack for Doom 1, ported by Sakitoshi.Merge changes from doomhack’s main branch (RAM optimisations, awesome!).Merge doomhack main branch changes (automap optimisations). Hurt me Plenty is the default difficulty again.Fixed rockets / plasma projectiles sfx being quiet for the player.Gamma uses a slider now and has custom colour corrected palettes for front/non lit GBA systems.FPS counter can now be accessed via a cheat (see above).Bugfix for Cyberdemon/Spider-mastermind not drawing on long distances Massive tonne of CPU and RAM optimisations Gamma boost, always run save separately and autoload on their own instead of saving/loading them per save slot. Updated fork to match doomhack’s latest build! About a 30% speed boost! Which Includes:.Screen Melting (backported from next-hack) Some minor speed and division accuracy optimisations Updated fork to match doomhack’s latest build again! Which Includes:.Released on September 2020, it's an ECWolf gameplay mod that may or may not be in some way related to betterwolf.pk3 by the same author, which is also a gameplay mod, but a lot older and with a number of differences over this one. Patch the original retail GBA Doom rom with Lunar IPS and this GBADoom-PC-XXX.ips BWv01.pk3 is a Wolfenstein 3D mod made by syakir77. Unfortunately this homebrew port doesn’t contain multiplayer. The HUD has been changed to match the one from the GBA Doom II PC Conversion pack. Meaning, higher quality sounds, full non-simplified PC Doom maps, better framerate (yes!), graphics and music (far better music, they play in the correct level now!) This patch completely converts the game from using the dated stripped down Jaguar Doom engine and instead switches it to a new homebrew port based on doomhack’s PrBoom port to the GBA.
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